
The in-game interface controls give you access to all your ship systems, including additional ships under your command. Moving your mouse around the interface screen will cause new panels and their descriptions to appear. In order to thrive, whether in a single player game, a multiplayer skirmish, or in Dynaverse II, you'll need to know everything you can about your own ships and their weapons, and those vessels and weapons that your enemies will bring to bear on you.

While the most exciting addition to Starfleet Command Volume II has to be the online Dynaverse II – where you can lead your ships out into hostile territory that's populated by thousands of opponents – the game remains at its core a tactical starship simulation. * Player's actions in battle will have a direct effect on the map and the status of the empires. * Each player will have an evolving character/commander to control, with the ability to advance through the ranks. * The revolutionary new Dynaverse II matching system featuring a galactic map reflecting the current military and economic status of the empires. * Combat scenarios become even more intense with the addition of more Fighters and Fast Patrol ships. * Cutting edge graphic technology opens a new era of tactical space combat realism. * Scores of highly detailed new ships including space stations, capital ships, fighters and other vessels. * Command up to 3 starships at once that react and maneuver using advanced artificial intelligence Earn titles, honors, medals, awards, rank, and prestige points, as you experience the life of a starship captain! * Choose from 8 races to play with all new single and multiplayer campaigns.

Choose your species, ships, and friends wisely!

A continuous online matching system reflects the current state of the campaign as 8 races battle for dominance. Enter a boundless universe where players from across the globe struggle for control of the galaxy, one sector at a time.
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The campaign's setting has been remade from the ground up into a hex-based map, and a full Dynaverse is included as a dynamic mission generator.The sequel to the award-winning Star trek: Starfleet Command opens up whole new vistas of adventure with new races, new ships and the all-new Dynaverse II. New weapons are available for certain races, and a new anti-missile defense weapon is given to all races to expand defense against missiles from prior options of tractor beams and phasers. Most notable is the inclusion of fighters to non-Hydran races, and special carrier ship types which house them. The original six races from the original are back, with some additions to their arsenals. The Mirak Star League (known as the Kzinti in the original Starfleet Battles board game), mortal enemies of the Lyrans, have also appeared, bringing their missile-equipped ships into combat. Their ships, like those of the Romulans and Gorn, specialize in plasma torpedoes.

The Organians have returned after their mysterious absence in the original storyline, and they've brought the Interstellar Concordium (ISC) to forcefully pacify the leading races in the area. Description Star Trek: Starfleet Command: Volume II - Empires at War picks up where the original Starfleet Command left off.
